Bringing the Blog Back!

Hi There–

Its been a while since I’v written anything on this blog with the intent to follow it up with regular written content. I wanted to jump on here and let you know the blog will be coming back! I have a few writing projects in the works and its about time I get around to sharing them with you.

The Projects

  • How to Build a Game 2.0
    • Yes, I am bringing back How to Build a Game. The plan is to go through all the posts and update what was written the first time around. A lot has changed since the first go around with H2BaG and I wanted to re-read the posts and see how I felt with what I said then vs how I feel about the subject now. Once I get to the end of the original run, if there is more to say, or if you would like me to talk about specific topics, I will keep going and add newer content to the series
  • The Luxe System
    • I have been working on a world build…..I guess you could call it? Basically I have been working on a creative side project that is mostly story telling with the idea of using a pre-made world to generate other kinds of content. It is called The Luxe System and I am looking forward to sharing the world with you as it grows and develops into a real thing. What I can tell you now is that it is an economic based story that has a main planet with 2 moons, one of which has been turned into a local trade port for the entire region of space. The main planet has several nations that have their own way of looking at the world and have to deal with the idea of their home system being a trade hub to the many species and races travelling in to, out of and through their travel hubs.
  • Random Releases
    • There are topics I come across that have to do with games directly, and sometime indirectly that I believe can help designers and gamers. Sometimes that is inspirational, sometimes it is a new look at an old thing and sometimes it is a powerful thought I feel like sharing. Now….because almost all my non-family free time is game related, these writings will be centered around the subject. But I think there are times when we all need a little jolt out of our head space and pointed at a different star, if only for a moment.

I’m really looking forward to getting back into a blog routine. Right now, I plan to release new content on Fridays. The should keep the content fresh for a while until I build the back log even deeper. I hope you enjoy the ride on the new blog, I hope you get something from the freshened up H2BaG pieces and I hope to get your feedback on what will help you be a better designer or gamer.

Also, I will still be linking the podcast (when I remember to) so you will see those flash by every now and then too.

Thanks again for being a reader/listener and I hope you have a great day.

Thinking is Investing

Thinking about what you are doing is important. What are all the moving parts around you and what are all the questions that go along with these moving parts?

  • Are the parts working the way they should?
  • Are you interacting with them at the right times?
  • How many cogs are there in your system?
  • What parts do you need help with?
  • What parts can you let go of and when can you let go of them?

Those are 5 I came up with off the top of my head.

We need to take the time to not only research the happenings in our industries, but we need to turn our learning eyes on ourselves. It is easy for the organism growing around us to grow faster in areas that we don’t realize are getting quite large and energy intensive.

Take the time to think about what is happening around you. The more you check in early on, the easier it is to make adjustments as you go. (Honestly, this is a mantra because I think I have written this 3 or 4 times in the last 5 days) The changes and the check ins we make now will pay dividends down the road and allow us to not be surprised later.

Remind Me Until its Habit

It takes a lot of time to do a craft. If you want to take that craft to another level, you need to dedicate the time. When you are starting out, there could be an extended period where you mind wants to fight the process. Getting up every weekend and working your craft. Do you get up at the same time, do you start work at the same time?

Weeks, months, or years down the road people will see how much you can accomplish in the course of a few hours. The truth is, what you accomplish in those hours will be set up by reminding yourself everyday for a long time to work your craft.

There will be many times where it is easier to watch the next episode or listen to one more song and play one more video……and…….thats ok. As long as you are looking towards the end goal.

Its almost like you can tell yourself it is ok to take a break, or delay your morning work knowing that tomorrow you will start a little bit earlier.

I’m not saying this is for everyone, it takes a lot of discipline to not let yourself fall into the trap of never working. You have to reminder yourself to get going everyday until it becomes a habit. Once you are going everyday, reminder yourself to get started a little earlier. Keep your end goal in mind as you build your own process. Just like the products we build, we also need to build the process and that is not as straight forward as it seems.

Remember the Awesome

Regardless of what you do, and how difficult it seems to be, there is a lot of awesome involved when you work your passions. Work is rewarding and I call it work on purpose because there is a change from something being a hobby to something becoming work, but that work has it’s awesome elements.

When the going gets tough, remember the things that got you to where you are. We have talked in the past about not allowing yourself to forget the original intent of the project by getting bogged down in the unknown. That means that when you are able to focus on the things you love to do, do them, swim in them, wrap yourself in the blanket that is your project.

The rewards provided by the awesome work provides the fuel for getting through the chaff. I don’t know who said it, but it was a professional athlete. The gist of the quote was, “I will play the games from free, the team pays me to go to practice.” I think this was Ray Lewis and while I could look it up, I write these posts on a 10 min timer and will allow you to look it up yourself if you wish.

While that quote is not a direct comparison to the projects you and I are working on, the sentiment is there. If I need to slog my way through the tough bits in order to do what I love for 4 hours next week, so be it. This is the price I am willing to pay. We need to keep our eye on the goal and part of that helping ourselves through the rough bits by remembering what got us to this point in the first place.

Compartmentalizing Fear

There are a lot of things that scare me as I do what I want to do. When I was younger I would have told myself that it was ok to quit. Now I don’t have any issues with quitting, but quitting for the wrong reasons is what worries me.

But this isn’t about quitting…..

As what we do becomes more serious, I need to look at my fears and tell myself that it is ok to be “afraid”. I use air quotes here because I don’t want to give the word more power than it deserves. I can carry on doing what I want to do and have the fears along for the ride.

The fears need to be understood as to why they are there and what are the things I can do to make those fears go away. Sometimes the answer is…..there is nothing you can do right now. What do I do about that? I need to place that fear in its own place to be dealt with later. I need to carry on with the things that I love and let the fears work themselves out when the time comes. I know the fears are there and I can identify when I think they should be dealt with.

Giving fears their own place to exist outside the scope of the passion is what allows me to function. Knowing the fears are there and coming up with a plan to get past them will give me a road map for going forward.

Speed Plays coming from TGIK Games

Once we are done with the Mars 4 :45 kickstarter we are going to start filming speed plays of board games. This will be a Youtube based series to start and we’ll maybe move to Twitch after we get into a routine.

This post is going to serve two purposes

  1. Get the word out that we are going to be filming speed plays…..check!
  2. Find out what games you would like to see played as fast as possible

The plan is to play games as close to the intended experience as possible, yet see how quickly we can finish a game. We will not cut corners but we will try to do more than one thing at a time if the flow of the game allows for it.

We have a list of games that people would like to see speed played, we want to know from you what you would like to see speed played. So please let us know either here or on Twitter/Facebook and we will get the games on the list!

Find us on Twitter (Follow Us!) and Facebook (Like Us!)

If you have any comments or questions, leave a comment here or email Chris at c.renshall.tgik.games@gmail.com

 

Get a feel for Mars 4:45 online!

Aidan has been working on a digital version of Mars 4:45 and we are ready to release the first version of the digital game.

Click Here to Play! (www.tgikgames.com)

There are two difficulty levels. If you beat the game you will get a surprise at the end.

This is still being built and this is not meant to be the full experience of the game. It will give you the rushed feeling Mars 4:45 is so good at providing and lets you feel the thrill and agony of losing out on claiming a unit. As updates are made they will happen automatically so please check back from time to time.

Basic on how to play:

  • Click on 1s and they will fill a spot on your screen if it is available. If it isn’t the 1s will not move.
  • To move any number card other than a one to the middle of the board, first click on the card you want to move and then click on the unit you want to move that card to.
  • You can move cards from your hand to your shelves (your shelves are the 3 face up columns)
  • The goal of the game is to run out of cards before the other player
  • To fill an empty column click on the face down pile of supplies on the left of your screen.

Those are the basics, there will be an instruction set added in the next update but for now, the basics above should get you though the game.

Enjoy https://www.kickstarter.com/projects/1736097121/mars-4-45