Mars 4:45 The Resource Module: Argon Displacement

There are dangers to living on the Red Planet and one of the scariest is the threat of fire. The Resource module has an attachment built in that will take the argon out of the atmosphere. Argon will be used to fight fires in the different modules and other areas with oxygenated zones. Thinking on a long term scale, argon will be needed as an insulating gas for building projects that require welding.

“Checked the Argon readings this morning. Fire Fighting levels are good, construction levels 10% below production targets. Will need to check this out during free time tomorrow.” 

Click to See Larger Image

Click to See Larger Image

We need your help! This will be our first game going to Kickstarter and we need to spread the word. We are looking at a Sept 1st to launch so over the next two months I hope you get to know the theme, art and mechanics of the game.  Please give the rules a read and watch our tutorial videos. If you have any questions please don’t hesitate to ask. We want this game to succeed and we want you to get to know and enjoy this game as much as we do.

The art for Mars 4:45 is by Jason Washburn from Talon Strikes Studios

If you have any comments or questions, leave a comment here or email Chris at c.renshall.tgik.games@gmail.com

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Posted in Mars 4:45, Our Games

Cardboard Architects Interview #28 Raymond Northcott & The Hacker’s Guild

Today we talk to Raymond Northcott about The Hacker’s Guild, coming to Kickstarter in September.

iTunes

Stitcher

Libsyn Link: http://cardboardarchitects.libsyn.com/kickstarter-interview-raymond-northcott

Download: http://traffic.libsyn.com/cardboardarchitects/Ep_Raymond_Complete.mp3

Find us on Twitter (Follow Us!) and Facebook (Like Us!)

If you have any comments or questions, leave a comment here or email Chris at c.renshall.tgik.games@gmail.com

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Posted in Podcast

Cardboard Architects Ep. #50 Wow…….FIFTY Episodes!!!!

Episode Fifty

Chris and Joe reflect on what they learned, what they are proud of and what they want to do with the next 50 episodes.

iTunes

Stitcher

Libsyn Link: http://cardboardarchitects.libsyn.com/episode-50-we-made-it50-episodes

Download: http://traffic.libsyn.com/cardboardarchitects/Ep050_Complete.mp3

Find us on Twitter (Follow Us!) and Facebook (Like Us!)

If you have any comments or questions, leave a comment here or email Chris at c.renshall.tgik.games@gmail.com

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Posted in Podcast

Board Game University #40 Jay Cormier & Sen-Foong Lim

Joe and I are now the hosts of the Dice Tower Podcast, Board Game University. We interview designers, publisher and creators in the board game industry to talk about what they have done to get to their level of success in the board game world.

Episode 40 Brings us Jay Cormier and Sen-Foong Lim, The Bamboozle Brothers

Website: http://boardgameuniversity.libsyn.com/

Direct Download: http://traffic.libsyn.com/boardgameuniversity/Ep_Jay_Sen_Complete.mp3

If there are people in the industry you would like us to interview, please leave a comment below or contact Chris at c.renshall.tgik.games@gmail.com.

Posted in Board Game University, Podcast

Cardboard Architects Designer Interview #27 Frank West

Today we have a design chat with Frank West.

iTunes

Stitcher

Libsyn Link: http://cardboardarchitects.libsyn.com/designer-interview-frank-west

Download: http://traffic.libsyn.com/cardboardarchitects/Ep_Frank_Complete.mp3

Find us on Twitter (Follow Us!) and Facebook (Like Us!)

If you have any comments or questions, leave a comment here or email Chris at c.renshall.tgik.games@gmail.com

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Posted in Podcast

You Pick Next Week’s Podcast Topic or Topics…. 

While Joe is galavanting around Germany, I will be recording some solo materials. So…. The question is,  what topic interests you the most? You can follow the tweet below or you can comment here. The three options are 1) Games & Education 2) What Games Mean to Me (Chris)  3) I will talk about what is in The Box of Many Things.

Check out @TGIK_Games_CR’s Tweet: https://twitter.com/TGIK_Games_CR/status/765052952469909508?s=09

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Mars 4:45 The Resource Module: Fluid Extraction

Has the colonists get to mining the natural resources of the Red Planet, there will be fluids they can extract from different sources. There will be water rich rocks, underground fluids to pump to the surface. These fluids will need to be purified but before they can be purified, they need to be extracted from their source.

“Water rich ore has been loaded, centrifuge is starting the heating cycle. We have 2 hours to prep for the ground fluid purification process.”

Click to See Larger Image

Click to See Larger Image

We need your help! This will be our first game going to Kickstarter and we need to spread the word. We are looking at a Sept 1st to launch so over the next two months I hope you get to know the theme, art and mechanics of the game.  Please give the rules a read and watch our tutorial videos. If you have any questions please don’t hesitate to ask. We want this game to succeed and we want you to get to know and enjoy this game as much as we do.

The art for Mars 4:45 is by Jason Washburn from Talon Strikes Studios

If you have any comments or questions, leave a comment here or email Chris at c.renshall.tgik.games@gmail.com

Tagged with: , , , , , , , , , , , , , ,
Posted in Mars 4:45, Our Games
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