Cardboard Architects Interview #11 Scott Almes Pt.2

Today we bring you part two of our interview with Scott Almes. Today we are talking about his game House of Borgia. Along the way we get into some deep design concepts and get a good idea of why a designer makes certain decisions. Depending on when you read this, House of Borgia is live on kickstarter. If the campaign is over, be on the lookout for House of Borgia in your friendly local game store.

iTunes

Stitcher

Libsyn Link: http://cardboardarchitects.libsyn.com/designer-interview-scott-almes-house-of-borgia

Download: http://traffic.libsyn.com/cardboardarchitects/EpScott_HOB_Complete.mp3

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If you have any comments or questions, leave a comment here or email Chris at c.renshall.tgik.games@gmail.com

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